Socotra
504064169Analyzed4v4 RM
·
28d ago on Sep 3, 2026·
21m 0s·
8 players
Game mode
Random Map
Map size
148×148
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 52,814 analysed team-game players on Socotra.
逸丶然
S
Feudal Age
8:29
vs 10:50
top 2%
Castle Age
20:27
vs 23:41
top 19%
Imperial Age
—
vs 39:38
btm 0%
eAPM
49
vs 34
top 22%
First military
9:43
vs 11:48
top 15%
▲
Fast Feudal Age at 8:29 — faster than 98% of analysed players on Socotra
▲
Fast Castle Age at 20:27 — faster than 81% of analysed players on Socotra
▲
High eAPM (49) — top quarter of analysed players
▲
Early military at 9:43 (Scout Cavalry) — earlier than 85% of analysed players on Socotra
BroJob
S
Feudal Age
9:26
vs 10:50
top 17%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
58
vs 34
top 12%
▲
Fast Feudal Age at 9:26 — faster than 83% of analysed players on Socotra
▲
High eAPM (58) — top quarter of analysed players
kenny yip
S
Feudal Age
9:07
vs 10:50
top 10%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
61
vs 34
top 9%
First military
10:07
vs 11:48
top 22%
▲
Fast Feudal Age at 9:07 — faster than 90% of analysed players on Socotra
▲
High eAPM (61) — top quarter of analysed players
▲
Town centers almost never idle — 2s across the first 21:00
kazumakine
S
Feudal Age
8:59
vs 10:50
top 7%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
46
vs 34
top 27%
First military
7:55
vs 11:48
top 4%
▲
Fast Feudal Age at 8:59 — faster than 93% of analysed players on Socotra
▲
Early military at 7:55 (Militia) — earlier than 96% of analysed players on Socotra
▼
Town centers idle 8:25 of the first 21:00 — keep villagers queued
Fürst Zono
S
Feudal Age
9:11
vs 10:50
top 11%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
55
vs 34
top 15%
First military
10:53
vs 11:48
top 36%
▲
Fast Feudal Age at 9:11 — faster than 89% of analysed players on Socotra
▲
High eAPM (55) — top quarter of analysed players
▼
Town centers idle 3:57 of the first 21:00 — keep villagers queued
I still hate Goths
S
Feudal Age
8:53
vs 10:50
top 6%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
54
vs 34
top 16%
First military
9:35
vs 11:48
top 13%
▲
Fast Feudal Age at 8:53 — faster than 94% of analysed players on Socotra
▲
High eAPM (54) — top quarter of analysed players
▲
Early military at 9:35 (Scout Cavalry) — earlier than 87% of analysed players on Socotra
▲
Town centers almost never idle — 28s across the first 21:00
Tanana
A
Feudal Age
8:51
vs 10:50
top 5%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
22
vs 34
btm 25%
First military
11:01
vs 11:48
top 38%
▲
Fast Feudal Age at 8:51 — faster than 95% of analysed players on Socotra
▼
Low eAPM (22) — busier hands win idle time back
▼
Town centers idle 7:35 of the first 21:00 — keep villagers queued
I still love Koreans
S
Feudal Age
9:26
vs 10:50
top 17%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
43
vs 34
top 31%
First military
10:45
vs 11:48
top 34%
▲
Fast Feudal Age at 9:26 — faster than 83% of analysed players on Socotra
▲
Town centers almost never idle — 7s across the first 21:00