Arena
506550152Analyzed2v2 RM
·
18d ago on Sep 14, 2026·
18m 52s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 544,430 analysed team-game players on Arena.
janyo3555
D
Feudal Age
16:57
vs 10:55
btm 0%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
10
vs 27
btm 4%
▼
Slow Feudal Age at 16:57 — slower than 100% of analysed players on Arena
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 6s across the first 18:52
Dr. F
C
Feudal Age
10:49
vs 10:55
top 45%
Castle Age
17:35
vs 16:03
btm 32%
Imperial Age
—
vs 32:17
btm 0%
eAPM
12
vs 27
btm 6%
▼
Low eAPM (12) — busier hands win idle time back
johnrodhouse
D
Feudal Age
13:07
vs 10:55
btm 5%
Castle Age
—
vs 16:03
btm 0%
Imperial Age
—
vs 32:17
btm 0%
eAPM
8
vs 27
btm 2%
First military
13:35
vs 18:52
top 8%
▼
Slow Feudal Age at 13:07 — slower than 95% of analysed players on Arena
▼
Low eAPM (8) — busier hands win idle time back
▲
Early military at 13:35 (Serjeant) — earlier than 92% of analysed players on Arena
▼
Town centers idle 5:27 of the first 18:52 — keep villagers queued
joshua63775
D
Feudal Age
12:19
vs 10:55
btm 12%
Castle Age
17:29
vs 16:03
btm 33%
Imperial Age
—
vs 32:17
btm 0%
eAPM
25
vs 27
btm 44%
▼
Slow Feudal Age at 12:19 — slower than 88% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 17:29