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African Clearing

510455163Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 42m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Franks · Argentina
1096
+15
🇨🇳 Mongols · China
1081
+15
🇨🇦 Spanish · Canada
1023
+18
🇨🇦 Varangians · Canada
1012
+18
🇺🇸 Franks · United States
1127
-18
🇺🇸 Celts · United States
1064
-17
🇲🇽 Spanish · Mexico
1055
-16
🇦🇷 Georgians · Argentina
1020
-15
Player eAPM Actions Feudal Castle Imperial Opening
63 2,679 13:01 17:18 41:12 ⛏ Fast Castle
32 1,352 12:28 23:58 — ⚔ Scout Rush
27 1,167 16:02 25:35 — ⚔ Skirmisher Rush
25 1,051 16:27 25:06 41:47 ⛏ Fast Castle
24 1,010 14:00 26:18 42:18 ⛏ Fast Castle
15 633 17:12 22:41 — ⛏ Fast Castle
14 583 14:10 25:01 — ⚔ Towers FC into Skirms
11 452 15:48 22:32 37:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,040 11,394 5,180 3,550 32,164 34,066
13,355 7,622 5,485 1,445 27,907 34,566
11,370 8,780 5,270 1,725 27,145 29,371
12,775 5,400 6,370 2,150 26,695 29,291
7,630 4,217 1,790 3,435 17,072 21,305
7,090 8,162 270 425 15,947 19,806
6,945 5,595 2,115 1,075 15,730 16,515
6,675 4,115 850 1,050 12,690 14,421
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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