AoeStats
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Arena

510390327Analyzed
4v4 RM · 7h ago on Sep 30, 2026· 63m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Khmer · Türkiye
960
+13
🇹🇷 Franks · Türkiye
919
+14
🇺🇸 Teutons · United States
881
+16
🇹🇷 Byzantines · Türkiye
815
+18
🇹🇷 Franks · Türkiye
900
-16
🇹🇷 Franks · Türkiye
889
-16
🇮🇹 Danes · Italy
879
-15
🇨🇿 Italians · Czechia
850
-14
Player eAPM Actions Feudal Castle Imperial Opening
28 1,750 12:43 18:20 44:27 ⛏ Fast Castle
25 1,573 12:13 18:34 32:45
24 1,541 12:23 19:33 35:48 ⛏ Fast Castle
21 1,354 11:30 15:24 28:16 ⛏ Fast Castle
18 1,150 9:55 15:18 35:36 ⛏ Fast Castle
15 933 13:25 18:05 32:52 ⛏ Fast Castle
15 927 11:00 18:20 33:16 ⛏ Fast Castle
12 763 10:34 20:13 40:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,580 21,675 21,935 2,900 81,090 103,688
26,660 21,830 24,470 3,700 76,660 95,454
14,950 31,435 19,900 2,210 68,495 92,304
34,730 13,950 11,325 5,235 65,240 87,846
33,230 14,930 14,070 2,510 64,740 75,245
27,580 18,935 11,675 1,900 60,090 71,821
23,790 20,090 8,820 2,480 55,180 59,450
25,955 13,780 7,310 5,330 52,375 57,478
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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