AoeStats
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Oasis

509462856Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 54m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Vietnamese · Germany
876
+11
🇨🇴 Varangians · Colombia
864
+11
🇬🇧 Britons · United Kingdom
828
+12
🇩🇪 Chinese · Germany
815
+13
🇷🇺 Hindustanis · Russia
778
-13
🇷🇺 Britons · Russia
753
-12
🇷🇺 Goths · Russia
743
-11
🇷🇺 Turks · Russia
722
-11
Player eAPM Actions Feudal Castle Imperial Opening
40 2,183 9:52 19:47 37:30
33 1,812 11:28 20:51 42:10 ⚔ Scout Rush
28 1,538 11:35 26:54 46:06 ⛏ Fast Castle
23 1,251 11:23 19:04 41:48 ⛏ Fast Castle
22 1,193 12:17 17:23 35:18 ⛏ Fast Castle
21 1,127 11:32 22:00 33:57
21 1,159 12:23 28:19 —
10 545 11:22 20:00 39:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,495 17,300 12,385 1,315 56,495 76,420
21,285 19,435 9,520 5,750 55,990 81,177
17,450 19,589 10,130 5,690 52,859 96,172
23,655 11,157 10,515 3,600 48,927 56,137
20,230 8,450 13,720 850 43,250 70,476
12,750 11,640 8,035 2,250 34,675 46,570
11,935 7,205 2,815 1,995 23,950 40,712
7,050 5,980 2,370 750 16,150 19,763
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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