Four Lakes
508316319Analyzed1v1 RM
·
9d ago on Sep 21, 2026·
64m 19s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Mr. Crowley
257 units ordered
Serjeant126
Knight36
Skirmisher35
Battering Ram15
Pikeman15
Scout Cavalry13
Cavalier11
Militia2
Spearman2
Mangonel2
First military 12:16 — Militia
fermatajack
169 units ordered
Champion44
Longbowman37
Arbalester30
Two-Handed Swordsman19
Archer11
Trebuchet8
Elite Skirmisher7
Crossbowman6
Skirmisher5
Monk2
First military 13:31 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Mr. Crowley’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
fermatajack’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3