AoeStats
← Mr. Crowley

Four Lakes

508316319Analyzed
1v1 RM · 9d ago on Sep 21, 2026· 64m 19s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Britons · United States
641
+15
🇹🇷 Sicilians · Türkiye
614
-15

Win probability

Mr. Crowley's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
Mr. Crowley D
Feudal Age 12:21 vs 10:51
btm 15%
Castle Age 27:04 vs 20:09
btm 5%
Imperial Age 56:14 vs 36:23
btm 1%
eAPM 11 vs 32
btm 4%
First military 11:55 vs 12:45
top 39%
▼ Slow Feudal Age at 12:21 — slower than 85% of analysed players on Four Lakes
▼ Slow Castle Age at 27:04 — slower than 95% of analysed players on Four Lakes
▼ Slow Imperial Age at 56:14 — slower than 99% of analysed players on Four Lakes
▼ Low eAPM (11) — busier hands win idle time back
fermatajack C
Feudal Age 10:02 vs 10:51
top 23%
Castle Age 22:51 vs 20:09
btm 22%
Imperial Age 35:41 vs 36:23
top 44%
eAPM 16 vs 32
btm 12%
First military 12:56 vs 12:45
btm 48%
▲ Fast Feudal Age at 10:02 — faster than 77% of analysed players on Four Lakes
▼ Slow Castle Age at 22:51 — slower than 78% of analysed players on Four Lakes
▼ Low eAPM (16) — busier hands win idle time back
▼ Town centers idle 4:41 of the first 22:51 — keep villagers queued
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