Arena
510529361Analyzed4v4 RM
·
17h ago on Oct 1, 2026·
41m 58s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 548,628 analysed team-game players on Arena.
lyonnais--86
C
Feudal Age
12:28
vs 10:55
btm 10%
Castle Age
17:17
vs 16:03
btm 34%
Imperial Age
28:49
vs 32:17
top 17%
eAPM
16
vs 27
btm 16%
First military
29:25
vs 18:52
btm 6%
▼
Slow Feudal Age at 12:28 — slower than 90% of analysed players on Arena
▲
Fast Imperial Age at 28:49 — faster than 83% of analysed players on Arena
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (14:09) — usually safest before it
▼
First military only at 29:25 (Hand Cannoneer) — later than 94% of analysed players on Arena
▲
Town centers almost never idle — 11s across the first 17:17
razors-38i
A
Feudal Age
10:52
vs 10:55
top 48%
Castle Age
14:33
vs 16:03
top 15%
Imperial Age
29:26
vs 32:17
top 23%
eAPM
42
vs 27
top 16%
First military
20:07
vs 18:52
btm 41%
▲
Fast Castle Age at 14:33 — faster than 85% of analysed players on Arena
▲
Fast Imperial Age at 29:26 — faster than 77% of analysed players on Arena
▲
High eAPM (42) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 1s across the first 14:33
Siller
B
Feudal Age
10:57
vs 10:55
btm 48%
Castle Age
14:59
vs 16:03
top 27%
Imperial Age
34:22
vs 32:17
btm 34%
eAPM
31
vs 27
top 41%
First military
19:55
vs 18:52
btm 42%
▲
Fast Castle Age at 14:59 — faster than 73% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 4s across the first 14:59
Tutmosis
A
Feudal Age
9:57
vs 10:55
top 13%
Castle Age
14:27
vs 16:03
top 12%
Imperial Age
29:55
vs 32:17
top 28%
eAPM
10
vs 27
btm 4%
First military
22:28
vs 18:52
btm 28%
▲
Fast Feudal Age at 9:57 — faster than 87% of analysed players on Arena
▲
Fast Castle Age at 14:27 — faster than 88% of analysed players on Arena
▲
Fast Imperial Age at 29:55 — faster than 72% of analysed players on Arena
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 1s across the first 14:27
tony.li
A
Feudal Age
10:37
vs 10:55
top 36%
Castle Age
15:34
vs 16:03
top 41%
Imperial Age
30:50
vs 32:17
top 37%
eAPM
45
vs 27
top 13%
First military
22:31
vs 18:52
btm 28%
▲
High eAPM (45) — top quarter of analysed players
▼
Loom after the Feudal click (17:28) — usually safest before it
▲
Town centers almost never idle — 1s across the first 15:34
goodluckming
B
Feudal Age
11:50
vs 10:55
btm 20%
Castle Age
15:46
vs 16:03
top 45%
Imperial Age
29:10
vs 32:17
top 20%
eAPM
33
vs 27
top 34%
First military
20:21
vs 18:52
btm 39%
▼
Slow Feudal Age at 11:50 — slower than 80% of analysed players on Arena
▲
Fast Imperial Age at 29:10 — faster than 80% of analysed players on Arena
▼
Loom after the Feudal click (25:53) — usually safest before it
▲
Town centers almost never idle — 1s across the first 15:45
无语
S
Feudal Age
9:59
vs 10:55
top 14%
Castle Age
14:02
vs 16:03
top 5%
Imperial Age
28:38
vs 32:17
top 15%
eAPM
32
vs 27
top 38%
First military
28:27
vs 18:52
btm 8%
▲
Fast Feudal Age at 9:59 — faster than 86% of analysed players on Arena
▲
Fast Castle Age at 14:02 — faster than 95% of analysed players on Arena
▲
Fast Imperial Age at 28:38 — faster than 85% of analysed players on Arena
▼
Loom after the Feudal click (26:47) — usually safest before it
▼
First military only at 28:27 (Elephant Archer) — later than 92% of analysed players on Arena
▲
Town centers almost never idle — 2s across the first 14:02
觅桃豚
A
Feudal Age
10:32
vs 10:55
top 32%
Castle Age
15:51
vs 16:03
top 46%
Imperial Age
31:13
vs 32:17
top 40%
eAPM
35
vs 27
top 28%
First military
30:27
vs 18:52
btm 4%
▼
First military only at 30:27 (Huskarl) — later than 96% of analysed players on Arena
▲
Town centers almost never idle — 8s across the first 15:51