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Black Forest

510293988Analyzed
4v4 RM · 12h ago on Sep 30, 2026· 41m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Japanese · China
1085
+14
🇨🇳 Lithuanians · China
1063
+15
🇻🇳 Franks · Vietnam
1061
+15
🇨🇳 Spanish · China
1018
+17
🇨🇳 Koreans · China
1105
-18
🇧🇷 Khmer · Brazil
1040
-15
🇨🇳 Mongols · China
1021
-14
🇨🇳 Saxons · China
1008
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 1,474 12:12 18:12 32:57 ⛏ Fast Castle
32 1,353 10:50 16:19 40:52 ⛏ Fast Castle
28 1,177 10:30 15:50 — ⛏ Fast Castle
25 1,041 11:22 16:53 28:42 ⛏ Fast Castle
23 979 12:31 18:46 32:13 ⛏ Fish Boom FC
17 718 11:36 17:24 — ⛏ Fast Castle
14 568 13:42 18:21 32:04 ⛏ Fish Boom FC
9 390 14:59 18:29 35:00 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
23,110 12,055 13,070 2,800 51,035 55,466
21,295 11,415 10,085 4,250 47,045 54,580
16,200 15,905 10,505 2,675 45,285 48,789
10,175 9,540 4,265 1,625 25,605 31,203
10,540 7,588 3,620 2,250 23,998 26,543
9,175 7,460 5,015 650 22,300 23,894
8,875 9,306 2,800 1,255 22,236 25,746
8,570 6,695 1,605 1,595 18,465 22,441
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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