AoeStats
← El sin team Hoffmann

Black Forest

509508739Analyzed
2v2 RM · 5d ago on Sep 27, 2026· 74m 16s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Bulgarians · Chile
1256
+14
🇨🇱 Teutons · Chile
1239
+14
🇺🇸 Romans · United States
1207
-14
🇺🇸 Varangians · United States
1206
-14
Player eAPM Actions Feudal Castle Imperial Opening
45 3,358 13:18 23:28 — ⛏ Fast Castle
42 3,124 11:55 26:00 44:29 ⚔ Drush into Skirms
38 2,791 12:01 17:39 34:10 ⛏ Fast Castle
37 2,738 12:12 20:39 32:51 ⚔ M@A FC

Resources

Player Food Wood Gold Stone Spent Collected
65,545 38,742 16,370 3,500 124,157 138,739
29,620 27,785 21,760 2,700 81,865 93,649
41,075 16,631 14,070 5,760 77,536 90,893
15,520 6,136 6,660 1,895 30,211 31,932
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.