Four Lakes
510121409Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
40m 4s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
DontFuckleWithShuckle's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
DontFuckleWithShuckle
B
Feudal Age
10:56
vs 10:51
btm 47%
Castle Age
20:39
vs 20:09
btm 44%
Imperial Age
36:38
vs 36:23
btm 48%
eAPM
39
vs 32
top 34%
First military
12:30
vs 12:45
top 47%
▼
Town centers idle 5:24 of the first 20:39 — keep villagers queued
ChrisGabriel87
B
Feudal Age
9:51
vs 10:51
top 18%
Castle Age
17:41
vs 20:09
top 22%
Imperial Age
39:03
vs 36:23
btm 30%
eAPM
24
vs 32
btm 31%
First military
21:02
vs 12:45
btm 7%
▲
Fast Feudal Age at 9:51 — faster than 82% of analysed players on Four Lakes
▲
Fast Castle Age at 17:41 — faster than 78% of analysed players on Four Lakes
▼
Loom after the Feudal click (15:13) — usually safest before it
▼
First military only at 21:02 (Spearman) — later than 93% of analysed players on Four Lakes
▲
Town centers almost never idle — 9s across the first 17:41