Arena
509868133Analyzed2v2 RM
·
2d ago on Sep 28, 2026·
64m 23s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Jojo
206 units ordered
Composite Bowman137
Pikeman25
Warrior Priest17
Man-at-Arms10
Trebuchet9
Petard5
Monk3
First military 22:23 — Warrior Priest
Lordislav
285 units ordered
Halberdier160
Cavalier56
Paladin55
Battering Ram10
Bombard Cannon2
Pikeman2
First military 21:11 — Battering Ram
kimboy9420
93 units ordered
Halberdier44
Knight26
Pikeman8
Cavalier6
Mangonel5
Spearman3
Monk1
First military 30:22 — Spearman
BlueWolf
245 units ordered
Hussar106
Mangudai81
Heavy Scorpion38
Trebuchet10
Light Cavalry4
Mangonel3
Monk2
Scout Cavalry1
First military 17:37 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Jojo’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Eagle Scout
+8
Scout Cavalry
+6
Lordislav’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
kimboy9420’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
BlueWolf’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3