AoeStats
← NotGG

Arena

509725626Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 50m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Cumans · Argentina
1221
+14
🇦🇷 Georgians · Argentina
1184
+16
🇨🇱 Saxons · Chile
1179
+16
🇨🇱 Britons · Chile
1161
+17
🇬🇧 Koreans · United Kingdom
1198
-16
🇸🇪 Britons · Sweden
1194
-16
🇪🇸 Bohemians · Spain
1181
-16
🇹🇷 Burgundians · Türkiye
1165
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 2,031 8:53 22:23 33:02 ⛏ Fast Castle
39 1,982 10:52 14:27 29:45 ⛏ Fast Castle
36 1,838 9:40 15:10 29:10 ⛏ Fast Castle
31 1,596 10:46 14:28 36:34 ⛏ Fast Castle
23 1,162 11:20 15:27 33:14 ⛏ Fast Castle
23 1,195 10:25 14:57 30:16 ⛏ Fast Castle
20 1,004 9:58 16:14 35:21 ⛏ Fast Castle
18 919 10:24 15:18 31:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,645 22,885 25,895 3,550 84,975 98,578
32,650 19,815 17,110 3,000 72,575 78,758
32,910 15,555 17,915 6,085 72,465 85,128
21,245 28,780 14,860 1,860 66,745 71,111
18,150 25,585 15,250 2,970 61,955 73,585
18,445 22,885 7,170 3,455 51,955 56,558
18,780 17,300 8,075 2,805 46,960 50,802
12,910 14,025 9,285 3,665 39,885 42,200
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.