AoeStats
← RoR | Ammiraglio

Hill Fort

506419531Analyzed
4v4 RM · 17d ago on Sep 13, 2026· 32m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Franks · Hong Kong SAR China
1797
+14
🇯🇵 Malians · Japan
1709
+17
🇭🇰 Burgundians · Hong Kong SAR China
1708
+17
🇭🇰 Cumans · Hong Kong SAR China
1680
+18
🇮🇹 Bengalis · Italy
1896
-23
🇮🇹 Turks · Italy
1854
-21
🇮🇹 Vietnamese · Italy
1604
-11
🇮🇹 Dravidians · Italy
1592
-11
Player eAPM Actions Feudal Castle Imperial Opening
63 2,059 11:31 15:42 — ⛏ Fast Castle
56 1,837 9:53 20:17 30:18 ⛏ Fish Boom FC
48 1,588 8:55 21:01 — ⚔ Scout Rush
45 1,493 10:38 24:47 31:02 ⛏ Fish Boom FC
40 1,333 11:13 15:26 — ⚔ FC into Scouts
38 1,255 10:53 17:04 — ⛏ Fast Castle
38 1,250 8:20 20:35 — ⛏ Fast Castle
38 1,255 11:10 23:30 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
15,310 13,850 5,185 1,870 36,215 40,649
13,560 10,480 5,960 200 30,200 33,283
9,195 15,877 3,955 1,105 30,132 34,681
12,715 12,495 4,250 300 29,760 32,061
13,835 7,775 4,320 950 26,880 32,472
12,045 7,305 2,895 1,600 23,845 27,530
7,400 7,463 3,820 1,545 20,228 21,958
5,375 7,732 380 1,655 15,142 15,485
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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