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Lombardia

510037887Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 85m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Khmer · Argentina
1308
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1306
+15
🇦🇷 Spanish · Argentina
1231
+18
🇵🇪 Varangians · Peru
1193
+19
🇦🇷 Goths · Argentina
1294
-17
🇨🇴 Turks · Colombia
1281
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🇨🇳 Khmer · China
1259
-16
🇵🇰 Mongols · Pakistan
1248
-16
Player eAPM Actions Feudal Castle Imperial Opening
53 4,527 11:06 15:05 19:47 ◆ FC into Fast Imp
42 3,622 10:02 14:08 25:56 ⛏ Fast Castle
38 3,268 9:50 19:24 34:43 ⚔ Scout Rush
37 3,218 8:47 21:13 37:30 ⛏ Fast Castle
35 2,988 11:12 15:10 36:42 ⛏ Fast Castle
33 2,832 11:00 16:39 29:52 ⛏ Fast Castle
33 2,805 8:55 18:16 30:40 ⚔ Scout Rush
32 2,726 10:18 20:57 34:43 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
94,000 42,968 24,140 6,800 167,908 174,273
92,355 31,027 24,370 3,080 150,832 164,035
69,080 36,762 35,310 3,250 144,402 155,268
55,715 29,808 40,170 5,800 131,493 145,122
50,730 30,275 21,825 3,205 106,035 138,729
56,205 19,470 27,445 2,850 105,970 149,915
41,885 27,089 17,975 4,300 91,249 96,343
31,570 17,310 9,845 200 58,925 62,519
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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