AoeStats
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Nomad

508567823Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 33m 25s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Persians · Chile
1325
+15
🇦🇷 Britons · Argentina
1322
+15
🇨🇳 Koreans · China
1311
+16
🇧🇷 Wu · Brazil
1306
+16
🇲🇽 Mongols · Mexico
1356
-17
🇦🇷 Persians · Argentina
1310
-16
🇲🇽 Danes · Mexico
1295
-15
🇨🇳 Vietnamese · China
1279
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 1,314 12:13 18:40 33:00 ⛏ Fish Boom FC
37 1,227 13:14 18:09 26:32 ⛏ Fish Boom FC
28 932 24:39 28:22 — ⛏ Fish Boom FC
27 892 15:20 19:47 — ⛏ Fish Boom FC
25 841 14:21 24:04 — ⚔ Fish Boom into Scouts
25 835 16:04 20:26 — ⛏ Fish Boom FC into Galleys
21 718 13:21 18:45 — ⛏ Fish Boom FC
19 645 18:41 25:18 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
12,645 11,270 2,985 1,715 28,615 31,893
7,200 6,978 4,790 1,600 20,568 21,993
7,000 7,095 2,410 1,600 18,105 19,352
7,110 8,080 1,900 955 18,045 19,516
6,140 8,303 795 1,700 16,938 18,253
6,675 6,650 350 1,725 15,400 16,738
4,550 5,079 1,335 1,835 12,799 12,389
4,700 5,031 1,070 950 11,751 12,732
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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