Four Lakes
509583526Analyzed1v1 RM
·
5d ago on Sep 27, 2026·
33m 58s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
warwick's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Lewisaaronwelch
B
Feudal Age
9:38
vs 10:51
top 12%
Castle Age
20:59
vs 20:09
btm 40%
Imperial Age
—
vs 36:23
btm 0%
eAPM
28
vs 32
btm 41%
First military
12:29
vs 12:45
top 47%
▲
Fast Feudal Age at 9:38 — faster than 88% of analysed players on Four Lakes
▼
Town centers idle 3:14 of the first 20:59 — keep villagers queued
warwick
D
Feudal Age
11:59
vs 10:51
btm 21%
Castle Age
28:00
vs 20:09
btm 3%
Imperial Age
—
vs 36:23
btm 0%
eAPM
14
vs 32
btm 8%
First military
19:52
vs 12:45
btm 9%
▼
Slow Feudal Age at 11:59 — slower than 79% of analysed players on Four Lakes
▼
Slow Castle Age at 28:00 — slower than 97% of analysed players on Four Lakes
▼
Low eAPM (14) — busier hands win idle time back
▼
First military only at 19:52 (Militia) — later than 91% of analysed players on Four Lakes