AoeStats
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Arena

511023972Analyzed
4v4 RM · 9h ago on Oct 3, 2026· 53m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Poles · China
963
+18
🇨🇱 Huns · Chile
955
+18
🇨🇱 Italians · Chile
933
+19
🇺🇸 Khmer · United States
931
+19
🇦🇷 Burgundians · Argentina
1149
-24
🇦🇷 Franks · Argentina
992
-18
🇵🇪 Danes · Peru
958
-17
🇦🇷 Huns · Argentina
925
-15
Player eAPM Actions Feudal Castle Imperial Opening
32 1,744 11:13 15:48 32:24 ⛏ Fast Castle
24 1,311 12:03 16:23 29:45 ⛏ Fast Castle
22 1,160 12:09 19:07 32:38 ⛏ Fast Castle
22 1,163 12:07 16:40 32:59 ⛏ Fast Castle
19 996 10:40 21:12 33:03 ⛏ Fast Castle
18 985 9:33 19:45 30:37 ⛏ Fast Castle
17 931 10:01 16:52 32:58 ⛏ Fast Castle
12 643 11:17 14:18 28:11 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,220 16,600 19,100 2,900 79,820 87,950
17,000 25,875 18,400 6,400 67,675 73,590
24,850 20,995 11,375 5,050 62,270 104,680
22,895 18,330 14,245 2,750 58,220 65,709
26,840 9,375 16,365 855 53,435 73,470
22,680 15,695 6,200 3,500 48,075 48,798
21,595 10,340 11,630 1,800 45,365 51,888
13,940 11,710 6,840 1,930 34,420 57,846
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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