AoeStats
← monniervictor

Black Forest

508433960Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 92m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Celts · United States
808
+14
🇨🇳 Turks · China
764
+16
🇨🇳 Turks · China
762
+16
🇦🇺 Ethiopians · Australia
717
+18
🇩🇪 Khmer · Germany
847
-20
🇫🇷 Britons · France
763
-16
🇮🇹 Goths · Italy
732
-15
🇿🇦 Sicilians · South Africa
697
-13
Compared against 331,926 analysed team-game players on Black Forest.
83766496 A
Feudal Age 12:18 vs 12:30
top 45%
Castle Age 17:56 vs 19:38
top 34%
Imperial Age 31:59 vs 34:30
top 28%
eAPM 37 vs 23
top 16%
First military 29:27 vs 22:13
btm 16%
▲ Fast Imperial Age at 31:59 — faster than 72% of analysed players on Black Forest
▲ High eAPM (37) — top quarter of analysed players
▲ Town centers almost never idle — 3s across the first 17:56
板蓝根 D
Feudal Age 17:42 vs 12:30
btm 4%
Castle Age 29:00 vs 19:38
btm 5%
Imperial Age 35:26 vs 34:30
btm 42%
eAPM 20 vs 23
btm 41%
First military 16:45 vs 22:13
top 20%
▼ Slow Feudal Age at 17:42 — slower than 96% of analysed players on Black Forest
▼ Slow Castle Age at 29:00 — slower than 95% of analysed players on Black Forest
▲ Early military at 16:45 (Militia) — earlier than 80% of analysed players on Black Forest
▲ Town centers almost never idle — 6s across the first 29:00
Brown Sugar D
Feudal Age 15:45 vs 12:30
btm 9%
Castle Age 20:58 vs 19:38
btm 39%
Imperial Age 37:39 vs 34:30
btm 27%
eAPM 13 vs 23
btm 16%
First military 36:03 vs 22:13
btm 4%
▼ Slow Feudal Age at 15:45 — slower than 91% of analysed players on Black Forest
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom after the Feudal click (15:04) — usually safest before it
▼ First military only at 36:03 (Monk) — later than 96% of analysed players on Black Forest
▲ Town centers almost never idle — 5s across the first 20:58
一把菜刀 C
Feudal Age 14:31 vs 12:30
btm 18%
Castle Age 19:39 vs 19:38
top 50%
Imperial Age 34:43 vs 34:30
btm 48%
eAPM 16 vs 23
btm 25%
First military 33:49 vs 22:13
btm 6%
▼ Slow Feudal Age at 14:31 — slower than 82% of analysed players on Black Forest
▼ Low eAPM (16) — busier hands win idle time back
▼ First military only at 33:49 (Scorpion) — later than 94% of analysed players on Black Forest
▲ Town centers almost never idle — 28s across the first 19:39
Örfdemadafaka C
Feudal Age 14:53 vs 12:30
btm 15%
Castle Age 17:58 vs 19:38
top 35%
Imperial Age 36:52 vs 34:30
btm 32%
eAPM 21 vs 23
btm 44%
First military 30:50 vs 22:13
btm 12%
▼ Slow Feudal Age at 14:53 — slower than 85% of analysed players on Black Forest
▼ First military only at 30:50 (Monk) — later than 88% of analysed players on Black Forest
monniervictor C
Feudal Age 10:44 vs 12:30
top 11%
Castle Age 21:32 vs 19:38
btm 35%
Imperial Age 40:11 vs 34:30
btm 16%
eAPM 17 vs 23
btm 31%
First military 26:00 vs 22:13
btm 29%
▲ Fast Feudal Age at 10:44 — faster than 89% of analysed players on Black Forest
▼ Slow Imperial Age at 40:11 — slower than 84% of analysed players on Black Forest
▼ Loom after the Feudal click (34:28) — usually safest before it
psycho93 D
Feudal Age 14:33 vs 12:30
btm 18%
Castle Age 24:15 vs 19:38
btm 19%
Imperial Age 35:29 vs 34:30
btm 42%
eAPM 6 vs 23
btm 2%
First military 18:48 vs 22:13
top 30%
▼ Slow Feudal Age at 14:33 — slower than 82% of analysed players on Black Forest
▼ Slow Castle Age at 24:15 — slower than 81% of analysed players on Black Forest
▼ Low eAPM (6) — busier hands win idle time back
▲ Town centers almost never idle — 37s across the first 24:15
sheldongriffinjohnson D
Feudal Age 15:21 vs 12:30
btm 12%
Castle Age 34:52 vs 19:38
btm 1%
Imperial Age — vs 34:30
btm 0%
eAPM 9 vs 23
btm 6%
First military 17:11 vs 22:13
top 22%
▼ Slow Feudal Age at 15:21 — slower than 88% of analysed players on Black Forest
▼ Slow Castle Age at 34:52 — slower than 99% of analysed players on Black Forest
▼ Low eAPM (9) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 5:42 of the first 34:52 — keep villagers queued
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.