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Black Forest

508433960Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 92m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Celts · United States
808
+14
🇨🇳 Turks · China
764
+16
🇨🇳 Turks · China
762
+16
🇦🇺 Ethiopians · Australia
717
+18
🇩🇪 Khmer · Germany
847
-20
🇫🇷 Britons · France
763
-16
🇮🇹 Goths · Italy
732
-15
🇿🇦 Sicilians · South Africa
697
-13
Player eAPM Actions Feudal Castle Imperial Opening
37 3,444 12:18 17:56 31:59 ⛏ Fast Castle
21 1,924 14:53 17:58 36:52 ⛏ Fast Castle
20 1,897 17:42 29:00 35:26 ⚔ M@A into Skirms
17 1,566 10:44 21:32 40:11 ⛏ Fast Castle
16 1,452 14:31 19:39 34:43 ⛏ Fast Castle
13 1,193 15:45 20:58 37:39 ⛏ Fast Castle
9 825 15:21 34:52 — ⛏ Fast Castle
6 600 14:33 24:15 35:29

Resources

Player Food Wood Gold Stone Spent Collected
95,905 70,765 21,490 3,355 191,515 192,760
73,985 38,146 49,310 4,395 165,836 174,514
51,895 41,935 35,400 5,395 134,625 174,777
24,150 56,415 39,350 3,015 122,930 177,945
42,285 36,407 23,470 2,635 104,797 133,732
25,350 38,566 25,465 7,400 96,781 156,428
32,330 20,327 17,060 2,800 72,517 96,039
12,570 9,279 6,675 3,360 31,884 36,831
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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