AoeStats
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MegaRandom

510091573Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 58m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1071
+14
🇹🇼 Wei · Taiwan
1064
+14
🇩🇪 Danes · Germany
1049
+15
🇦🇷 Celts · Argentina
982
+17
🇱🇧 Malians · Lebanon
1089
-18
🇨🇳 Huns · China
1038
-16
🇱🇧 Magyars · Lebanon
979
-13
🇩🇪 Britons · Germany
973
-33
Player eAPM Actions Feudal Castle Imperial Opening
46 2,723 11:37 16:13 35:37 ⛏ Fish Boom FC
43 2,539 11:42 22:58 33:28 ⚔ Fish Boom into Archers into Skirms
36 2,134 11:56 15:54 32:13 ⛏ Fast Castle
34 2,017 10:53 20:10 35:35 ⚔ M@A FC
30 1,759 13:27 18:50 38:51 ⛏ Fast Castle
21 1,206 12:34 25:53 36:47 ⛏ Fish Boom FC
18 1,043 10:26 22:49 37:47 ⚔ Scout Rush
10 612 9:00 22:18 36:18 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
31,815 16,024 26,535 7,045 81,419 87,634
31,960 24,041 17,445 3,930 77,376 94,659
32,095 18,457 23,025 3,060 76,637 99,609
28,670 16,867 20,350 3,550 69,437 76,152
25,510 17,925 11,370 2,530 57,335 59,159
21,330 17,707 11,925 4,360 55,322 59,206
14,990 12,234 7,640 1,600 36,464 51,436
13,765 7,370 6,560 1,805 29,500 34,340
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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