AoeStats
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Oasis

509911681Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 43m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Italians · Taiwan
1080
+14
🇹🇼 Maya · Taiwan
1079
+14
🇩🇪 Persians · Germany
1019
+16
🇹🇼 Bohemians · Taiwan
998
+16
🇧🇷 Saracens · Brazil
1052
-16
🇹🇼 Persians · Taiwan
1038
-16
🇫🇷 Teutons · France
1006
-14
🇬🇧 Saxons · United Kingdom
998
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 1,909 10:50 17:30 32:22 ⛏ Fast Castle
43 1,842 11:05 18:20 40:04 ⚔ Archers FC
31 1,322 11:38 16:46 30:54 ⛏ Fast Castle
30 1,276 12:04 18:07 42:50 ⛏ Fast Castle
29 1,249 10:32 24:44 — ⚔ M@A Rush
26 1,135 11:18 16:01 36:33 ⛏ Fast Castle
19 820 10:24 18:47 — ⚔ Towers FC
17 720 12:36 19:19 35:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,215 14,150 15,280 4,505 67,150 72,849
23,785 16,015 16,525 1,550 57,875 65,271
31,335 11,540 11,405 3,450 57,730 66,692
18,880 11,420 5,385 1,820 37,505 41,319
14,760 12,305 6,035 1,200 34,300 37,992
11,155 9,766 3,060 1,190 25,171 28,979
12,060 7,551 1,580 1,285 22,476 27,037
7,830 7,555 470 1,660 17,515 28,966
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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