AoeStats
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Arena

509089045Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 33m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Khmer · France
1150
+11
🇯🇵 Burmese · Japan
1075
+14
🇳🇱 Sicilians · Netherlands
1070
+14
🇹🇷 Chinese · Türkiye
1033
+14
🇯🇵 Portuguese · Japan
1049
-14
🇩🇪 Danes · Germany
1038
-14
🇦🇺 Persians · Australia
1012
-13
🇨🇳 Mongols · China
1000
-12
Player eAPM Actions Feudal Castle Imperial Opening
38 1,275 11:13 18:02 31:57 ⛏ Fast Castle
32 1,096 11:10 13:52 26:38 ⛏ Fast Castle
31 1,044 10:44 18:21 — ⚔ Towers FC
25 855 10:56 14:34 — ⛏ Fast Castle
23 768 11:27 16:00 30:06 ⛏ Fast Castle
21 704 10:13 15:44 32:02 ⛏ Fast Castle
13 424 11:52 — — ⚔ Scout Rush
11 385 12:31 18:56 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,150 13,340 9,475 1,600 48,565 51,389
13,495 10,980 3,580 2,925 30,980 33,248
10,565 9,760 3,205 1,500 25,030 26,651
10,825 8,900 3,470 1,610 24,805 26,160
8,285 5,330 2,645 1,550 17,810 18,652
6,575 5,590 2,275 1,400 15,840 18,673
7,930 5,215 1,045 1,510 15,700 18,610
5,025 3,380 100 0 8,505 11,091
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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