AoeStats
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African Clearing

510571414Analyzed
4v4 RM · 15h ago on Oct 1, 2026· 82m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Koreans · Taiwan
1588
+10
🇦🇷 Magyars · Argentina
1565
+11
🇨🇳 Mongols · China
1536
+12
🇲🇽 Varangians · Mexico
1524
+13
🇨🇳 Varangians · China
1493
-13
🇨🇳 Varangians · China
1491
-13
🇨🇳 Magyars · China
1451
-11
🇨🇳 Magyars · China
1375
-9
Player eAPM Actions Feudal Castle Imperial Opening
67 5,485 13:10 37:26 79:52 ⚔ Scout Rush
56 4,619 14:22 20:02 36:54 ⛏ Fast Castle
50 4,088 13:58 17:59 41:27 ⛏ Fast Castle
49 4,028 11:52 27:38 62:03 ⚔ Scout Rush
40 3,312 11:35 27:28 49:22 ⚔ Scout Rush
38 3,118 11:36 19:02 38:09 ⛏ Fish Boom FC
37 3,078 12:39 21:37 41:42 ⛏ Fast Castle
37 3,053 11:45 40:24 75:11 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
62,065 40,633 21,150 5,150 128,998 140,969
28,870 49,410 31,235 5,000 114,515 134,426
51,175 35,082 18,875 4,235 109,367 112,586
52,975 26,073 18,330 6,095 103,473 107,735
30,555 32,480 31,245 8,055 102,335 115,087
34,035 44,947 9,190 4,280 92,452 113,972
44,835 19,558 2,150 900 67,443 74,061
34,285 12,553 2,020 1,460 50,318 54,528
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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