Migration
510052089Analyzed1v1 RM
·
3d ago on Sep 29, 2026·
35m 47s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
BadLadyBoy's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
Whisper x
D
Feudal Age
14:12
vs 11:47
btm 7%
Castle Age
20:20
vs 19:42
btm 43%
Imperial Age
—
vs 35:33
btm 0%
eAPM
20
vs 24
btm 37%
First military
5:46
vs 11:01
top 3%
▼
Slow Feudal Age at 14:12 — slower than 93% of analysed players on Migration
▲
Early military at 5:46 (Transport Ship) — earlier than 97% of analysed players on Migration
▼
Town centers idle 4:36 of the first 20:20 — keep villagers queued
BadLadyBoy
D
Feudal Age
14:19
vs 11:47
btm 6%
Castle Age
29:48
vs 19:42
btm 2%
Imperial Age
—
vs 35:33
btm 0%
eAPM
9
vs 24
btm 3%
First military
13:21
vs 11:01
btm 22%
▼
Slow Feudal Age at 14:19 — slower than 94% of analysed players on Migration
▼
Slow Castle Age at 29:48 — slower than 98% of analysed players on Migration
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 12:53 of the first 29:48 — keep villagers queued