AoeStats
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Lombardia

508485709Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 71m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Hindustanis · France
934
+33
🇫🇷 Vikings · France
796
+47
🇫🇷 Japanese · France
787
+25
🇫🇷 Spanish · France
735
+19
🇹🇷 Khmer · Türkiye
867
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🇬🇧 Varangians · United Kingdom
838
-17
🇦🇹 Romans · Austria
820
-16
🇩🇪 Burgundians · Germany
816
-16
Player eAPM Actions Feudal Castle Imperial Opening
35 2,523 11:05 15:40 36:16 ⛏ Fast Castle
33 2,370 10:38 16:06 39:54 ⚔ FC into Scouts
26 1,877 11:16 21:41 42:26 ⛏ Fast Castle
18 1,327 11:13 22:05 31:18 ⛏ Fast Castle
16 1,152 11:54 17:30 34:39 ⛏ Fast Castle
15 1,051 12:16 18:40 35:44 ⛏ Fast Castle
12 861 10:02 18:04 32:35 ⛏ Fast Castle
6 426 11:51 34:07 69:06

Resources

Player Food Wood Gold Stone Spent Collected
34,640 33,855 18,080 4,405 90,980 103,334
42,195 19,970 18,450 3,995 84,610 100,646
36,680 15,849 26,875 2,250 81,654 121,668
28,145 25,475 20,580 4,965 79,165 94,925
37,635 18,320 17,135 3,400 76,490 88,944
28,615 15,549 12,810 3,895 60,869 76,062
21,085 20,503 15,725 1,750 59,063 70,047
15,410 11,397 7,235 3,870 37,912 40,273
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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