AoeStats
← eNZo STaR

MegaRandom

509131323Analyzed
4v4 RM · 5d ago on Sep 25, 2026· 47m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Lithuanians · Spain
1209
+15
🇪🇸 Varangians · Spain
1191
+15
🇪🇸 Dravidians · Spain
1176
+16
🇪🇸 Gurjaras · Spain
1129
+17
🇮🇳 Varangians · India
1186
-16
🇹🇼 Persians · Taiwan
1184
-16
🇺🇸 Dravidians · United States
1184
-16
🇺🇸 Vikings · United States
1159
-15
Player eAPM Actions Feudal Castle Imperial Opening
48 2,254 9:14 18:39 34:42 ⚔ Scout Rush
48 2,279 9:36 20:02 36:04 ⚔ Scout Rush
35 1,678 12:18 16:17 41:04 ⛏ Fast Castle
32 1,512 9:35 22:11 37:42 ⚔ Scout Rush
32 1,496 11:46 15:56 36:33 ⛏ Fast Castle
29 1,361 10:04 18:22 32:42 ⛏ Fast Castle
27 1,270 11:34 23:27 — ⚔ M@A into Archers
24 1,118 11:12 15:01 35:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,050 11,245 20,520 355 63,170 66,994
24,890 16,324 14,390 750 56,354 59,592
22,435 13,602 17,550 320 53,907 67,810
22,695 8,715 14,970 1,530 47,910 56,935
21,735 8,930 12,970 950 44,585 51,222
20,630 9,956 10,150 2,805 43,541 47,718
12,445 7,135 3,770 415 23,765 25,801
10,180 8,914 3,475 935 23,504 24,689
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.