AoeStats
← angelomolinaro2006

MegaRandom

508680666Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 55m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Varangians · Hong Kong SAR China
838
+6
🇬🇧 Muisca · United Kingdom
833
+6
🇨🇳 Chinese · China
612
+15
🇩🇪 Franks · Germany
500
+18
🇮🇹 Khmer · Italy
693
-16
🇧🇬 Malay · Bulgaria
622
-12
🇹🇷 Poles · Türkiye
585
-11
🇮🇹 Britons · Italy
402
-5
Player eAPM Actions Feudal Castle Imperial Opening
42 2,344 12:38 24:33 34:09 ⚔ Scout Rush
17 931 12:41 26:24 39:01
17 928 12:55 21:27 32:16 ⛏ Fast Castle
17 914 12:29 22:27 37:54 ⛏ Fast Castle
14 751 10:30 25:13 39:19 ⚔ Archer Rush
12 678 12:13 20:55 30:32 ⛏ Fast Castle
12 669 13:53 22:30 33:55 ⛏ Fast Imperial
8 422 17:27 31:49 —

Resources

Player Food Wood Gold Stone Spent Collected
43,945 13,000 25,290 6,200 88,435 109,809
20,390 19,273 12,920 2,160 54,743 59,911
21,140 14,770 9,125 2,450 47,485 62,430
19,455 12,555 9,685 1,815 43,510 49,732
10,340 12,900 10,230 3,350 36,820 40,646
13,645 10,245 7,145 2,150 33,185 45,996
8,020 5,855 2,880 1,625 18,380 21,696
6,800 4,490 2,230 1,125 14,645 14,996
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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