AoeStats
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Arena

508576096Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 66m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Bengalis · Argentina
1564
+10
🇦🇷 Burmese · Argentina
1522
+11
🇨🇱 Persians · Chile
1410
+16
🇺🇸 Mongols · United States
1371
+17
1496
-17
🇵🇪 Khmer · Peru
1440
-15
🇲🇽 Celts · Mexico
1406
-13
🇲🇽 Byzantines · Mexico
1278
-9
Player eAPM Actions Feudal Castle Imperial Opening
54 3,590 8:48 13:32 49:14 ⛏ Fast Castle
51 3,377 10:31 15:28 36:00 ⛏ Fast Castle
45 2,981 11:55 15:32 40:41 ⛏ Fast Castle
42 2,811 10:34 14:15 38:00 ⛏ Fast Castle
40 2,678 11:05 14:49 42:13 ⛏ Fast Castle
38 2,525 10:45 14:36 29:42 ⛏ Fast Castle
38 2,529 10:51 14:37 27:58 ⛏ Fast Castle
34 2,280 10:27 14:04 29:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
74,515 29,225 34,955 4,500 143,195 150,621
66,580 23,540 18,255 4,785 113,160 134,034
52,995 41,815 13,240 4,430 112,480 115,003
26,015 41,658 35,120 1,390 104,183 110,268
35,790 38,012 16,765 1,065 91,632 122,820
31,180 35,675 7,435 2,070 76,360 82,328
26,060 21,205 3,745 1,215 52,225 58,724
10,825 22,380 12,305 1,740 47,250 47,113
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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