AoeStats
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MegaRandom

508572395Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 28m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Lithuanians · Argentina
1552
+12
🇦🇷 Britons · Argentina
1509
+13
🇨🇱 Persians · Chile
1392
+18
🇺🇸 Inca · United States
1352
+19
🇲🇽 Gurjaras · Mexico
1531
-19
🇦🇷 Danes · Argentina
1508
-18
🇨🇴 Tupi · Colombia
1409
-14
🇭🇳 Mongols · Honduras
1323
-11
Player eAPM Actions Feudal Castle Imperial Opening
58 1,629 8:58 23:34 — ⚔ Scout Rush
54 1,531 10:02 27:03 — ⚔ Archer Rush
52 1,468 8:46 — — ⚔ Archers into Towers into Skirms
47 1,338 9:30 27:34 — ⚔ Scouts into Skirms
38 1,078 10:21 25:02 — ⚔ Archer Rush
35 995 8:26 22:43 — ⚔ Scout Rush
34 964 9:48 27:22 — ⚔ Scout Rush
33 921 9:37 22:50 — ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
8,375 5,834 2,000 230 16,439 16,900
7,510 4,762 1,870 235 14,377 15,011
4,900 5,240 3,605 100 13,845 14,724
5,750 4,456 3,335 0 13,541 13,409
6,100 4,140 1,550 0 11,790 13,203
6,265 4,072 400 125 10,862 12,646
4,730 3,770 1,965 375 10,840 11,471
5,615 4,048 400 125 10,188 12,640
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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