AoeStats
← briantorresr25

Arena

510422780Analyzed
4v4 RM · 8h ago on Sep 30, 2026· 71m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Burgundians · Mexico
1132
+15
🇨🇴 Hindustanis · Colombia
1110
+16
🇲🇽 Persians · Mexico
1108
+16
🇨🇴 Japanese · Colombia
1048
+19
🇹🇷 Turks · Türkiye
1151
-18
🇳🇿 Slavs · New Zealand
1118
-17
🇦🇷 Franks · Argentina
1092
-16
🇹🇷 Byzantines · Türkiye
1085
-15
Compared against 531,184 analysed team-game players on Arena.
Sir_De_Metz A
Feudal Age 10:39 vs 10:55
top 37%
Castle Age 16:56 vs 16:03
btm 38%
Imperial Age 30:52 vs 32:18
top 37%
eAPM 46 vs 27
top 11%
First military 19:42 vs 18:52
btm 44%
▲ High eAPM (46) — top quarter of analysed players
▼ Loom after the Feudal click (16:00) — usually safest before it
▲ Town centers almost never idle — 0s across the first 16:56
DCB B
Feudal Age 11:00 vs 10:55
btm 47%
Castle Age 14:54 vs 16:03
top 24%
Imperial Age 29:23 vs 32:18
top 22%
eAPM 22 vs 27
btm 34%
First military 18:37 vs 18:52
top 48%
▲ Fast Castle Age at 14:54 — faster than 76% of analysed players on Arena
▲ Fast Imperial Age at 29:23 — faster than 78% of analysed players on Arena
▼ Loom after the Feudal click (11:55) — usually safest before it
▲ Town centers almost never idle — 1s across the first 14:54
KINGUARDIANS A
Feudal Age 10:35 vs 10:55
top 34%
Castle Age 14:18 vs 16:03
top 10%
Imperial Age 29:59 vs 32:18
top 28%
eAPM 18 vs 27
btm 22%
First military 24:38 vs 18:52
btm 20%
▲ Fast Castle Age at 14:18 — faster than 90% of analysed players on Arena
▲ Fast Imperial Age at 29:59 — faster than 72% of analysed players on Arena
▼ Low eAPM (18) — busier hands win idle time back
▼ Loom after the Feudal click (18:57) — usually safest before it
▲ Town centers almost never idle — 3s across the first 14:18
briantorresr25 B
Feudal Age 10:10 vs 10:55
top 19%
Castle Age 15:28 vs 16:03
top 39%
Imperial Age 36:36 vs 32:18
btm 21%
eAPM 18 vs 27
btm 22%
First military 22:30 vs 18:52
btm 28%
▲ Fast Feudal Age at 10:10 — faster than 81% of analysed players on Arena
▼ Slow Imperial Age at 36:36 — slower than 79% of analysed players on Arena
▼ Low eAPM (18) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 5s across the first 15:28
İştirakî D
Feudal Age 13:01 vs 10:55
btm 6%
Castle Age 20:02 vs 16:03
btm 17%
Imperial Age 34:22 vs 32:18
btm 34%
eAPM 19 vs 27
btm 25%
First military 21:42 vs 18:52
btm 32%
▼ Slow Feudal Age at 13:01 — slower than 94% of analysed players on Arena
▼ Slow Castle Age at 20:02 — slower than 83% of analysed players on Arena
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom after the Feudal click (22:40) — usually safest before it
▲ Town centers almost never idle — 6s across the first 20:02
† Yatugrat † C
Feudal Age 11:01 vs 10:55
btm 46%
Castle Age 17:52 vs 16:03
btm 29%
Imperial Age 34:08 vs 32:18
btm 35%
eAPM 26 vs 27
btm 47%
First military 25:53 vs 18:52
btm 16%
▼ Loom after the Feudal click (23:32) — usually safest before it
▲ Town centers almost never idle — 5s across the first 17:52
que onda logi A
Feudal Age 10:10 vs 10:55
top 19%
Castle Age 13:55 vs 16:03
top 4%
Imperial Age 27:36 vs 32:18
top 8%
eAPM 16 vs 27
btm 16%
First military 17:10 vs 18:52
top 35%
▲ Fast Feudal Age at 10:10 — faster than 81% of analysed players on Arena
▲ Fast Castle Age at 13:55 — faster than 96% of analysed players on Arena
▲ Fast Imperial Age at 27:36 — faster than 92% of analysed players on Arena
▼ Low eAPM (16) — busier hands win idle time back
▲ Town centers almost never idle — 1s across the first 13:54
crispyburrito D
Feudal Age 11:56 vs 10:55
btm 18%
Castle Age 15:58 vs 16:03
top 49%
Imperial Age 33:13 vs 32:18
btm 42%
eAPM 8 vs 27
btm 2%
First military 17:12 vs 18:52
top 35%
▼ Slow Feudal Age at 11:56 — slower than 82% of analysed players on Arena
▼ Low eAPM (8) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 2s across the first 15:58
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