Arabia
510061759Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
56m 44s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
nor29's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 648,342 analysed 1v1 players on Arabia.
nor29
D
Feudal Age
12:08
vs 9:49
btm 7%
Castle Age
23:07
vs 21:49
btm 31%
Imperial Age
48:07
vs 38:59
btm 6%
eAPM
26
vs 39
btm 23%
First military
13:47
vs 10:33
btm 19%
▼
Slow Feudal Age at 12:08 — slower than 93% of analysed players on Arabia
▼
Slow Imperial Age at 48:07 — slower than 94% of analysed players on Arabia
▼
Low eAPM (26) — busier hands win idle time back
▼
Loom after the Feudal click (16:11) — usually safest before it
▼
Town centers idle 3:21 of the first 23:07 — keep villagers queued
sebastienbohan95
D
Feudal Age
13:04
vs 9:49
btm 4%
Castle Age
28:50
vs 21:49
btm 3%
Imperial Age
51:59
vs 38:59
btm 2%
eAPM
29
vs 39
btm 30%
First military
16:07
vs 10:33
btm 13%
▼
Slow Feudal Age at 13:04 — slower than 96% of analysed players on Arabia
▼
Slow Castle Age at 28:50 — slower than 97% of analysed players on Arabia
▼
Slow Imperial Age at 51:59 — slower than 98% of analysed players on Arabia
▼
First military only at 16:07 (Scout Cavalry) — later than 87% of analysed players on Arabia
▼
Town centers idle 4:50 of the first 28:50 — keep villagers queued