MegaRandom
505095126Analyzed4v4 RM
·
23d ago on Sep 7, 2026·
61m 29s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 146,366 analysed team-game players on MegaRandom.
Guppy
B
Feudal Age
12:19
vs 11:14
btm 27%
Castle Age
21:17
vs 20:18
btm 41%
Imperial Age
34:57
vs 37:21
top 31%
eAPM
28
vs 28
top 50%
First military
38:01
vs 14:32
btm 0%
▼
First military only at 38:01 (Monaspa) — later than 100% of analysed players on MegaRandom
▲
Town centers almost never idle — 5s across the first 21:17
matejzrno55
D
Feudal Age
14:40
vs 11:14
btm 6%
Castle Age
29:26
vs 20:18
btm 4%
Imperial Age
41:35
vs 37:21
btm 23%
eAPM
19
vs 28
btm 27%
First military
8:43
vs 14:32
top 3%
▼
Slow Feudal Age at 14:40 — slower than 94% of analysed players on MegaRandom
▼
Slow Castle Age at 29:26 — slower than 96% of analysed players on MegaRandom
▼
Slow Imperial Age at 41:35 — slower than 77% of analysed players on MegaRandom
▲
Early military at 8:43 (Militia) — earlier than 97% of analysed players on MegaRandom
▲
Town centers almost never idle — 28s across the first 29:26
Alkuja
B
Feudal Age
10:29
vs 11:14
top 31%
Castle Age
20:01
vs 20:18
top 47%
Imperial Age
32:41
vs 37:21
top 17%
eAPM
18
vs 28
btm 25%
First military
22:24
vs 14:32
btm 12%
▲
Fast Imperial Age at 32:41 — faster than 83% of analysed players on MegaRandom
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 22:24 (Knight) — later than 88% of analysed players on MegaRandom
▲
Town centers almost never idle — 4s across the first 20:01
Granatenrambo
D
Feudal Age
12:05
vs 11:14
btm 31%
Castle Age
21:10
vs 20:18
btm 42%
Imperial Age
45:40
vs 37:21
btm 10%
eAPM
14
vs 28
btm 12%
First military
12:16
vs 14:32
top 33%
▼
Slow Imperial Age at 45:40 — slower than 90% of analysed players on MegaRandom
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 20s across the first 21:10
Scotticus6181
C
Feudal Age
10:21
vs 11:14
top 28%
Castle Age
18:49
vs 20:18
top 37%
Imperial Age
39:26
vs 37:21
btm 35%
eAPM
12
vs 28
btm 9%
First military
11:58
vs 14:32
top 30%
▲
Fast Feudal Age at 10:21 — faster than 72% of analysed players on MegaRandom
▼
Low eAPM (12) — busier hands win idle time back
DatGuy21
D
Feudal Age
13:38
vs 11:14
btm 12%
Castle Age
28:13
vs 20:18
btm 5%
Imperial Age
—
vs 37:21
btm 0%
eAPM
6
vs 28
btm 2%
First military
4:54
vs 14:32
top 0%
▼
Slow Feudal Age at 13:38 — slower than 88% of analysed players on MegaRandom
▼
Slow Castle Age at 28:13 — slower than 95% of analysed players on MegaRandom
▼
Low eAPM (6) — busier hands win idle time back
▼
Loom after the Feudal click (19:16) — usually safest before it
▲
Early military at 4:54 (Champi Scout) — earlier than 100% of analysed players on MegaRandom
▼
Town centers idle 12:58 of the first 28:13 — keep villagers queued
jorvikshungite
D
Feudal Age
12:22
vs 11:14
btm 26%
Castle Age
26:47
vs 20:18
btm 8%
Imperial Age
41:23
vs 37:21
btm 24%
eAPM
21
vs 28
btm 31%
First military
10:47
vs 14:32
top 17%
▼
Slow Castle Age at 26:47 — slower than 92% of analysed players on MegaRandom
▼
Slow Imperial Age at 41:23 — slower than 76% of analysed players on MegaRandom
▲
Early military at 10:47 (Militia) — earlier than 83% of analysed players on MegaRandom
▼
Town centers idle 4:27 of the first 26:47 — keep villagers queued
Le$bean
C
Feudal Age
16:26
vs 11:14
btm 2%
Castle Age
22:54
vs 20:18
btm 27%
Imperial Age
32:25
vs 37:21
top 15%
eAPM
14
vs 28
btm 12%
First military
25:10
vs 14:32
btm 7%
▼
Slow Feudal Age at 16:26 — slower than 98% of analysed players on MegaRandom
▲
Fast Imperial Age at 32:25 — faster than 85% of analysed players on MegaRandom
▼
Low eAPM (14) — busier hands win idle time back
▼
First military only at 25:10 (Transport Ship) — later than 93% of analysed players on MegaRandom
▲
Town centers almost never idle — 13s across the first 22:54