Oasis
508898653Analyzed2v2 RM
·
8d ago on Sep 24, 2026·
51m 41s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
Amil YT
D
Feudal Age
11:22
vs 10:44
btm 33%
Castle Age
24:46
vs 20:42
btm 16%
Imperial Age
42:52
vs 36:44
btm 14%
eAPM
15
vs 31
btm 11%
First military
19:06
vs 13:39
btm 26%
▼
Slow Castle Age at 24:46 — slower than 84% of analysed players on Oasis
▼
Slow Imperial Age at 42:52 — slower than 86% of analysed players on Oasis
▼
Low eAPM (15) — busier hands win idle time back
▼
Town centers idle 7:01 of the first 24:46 — keep villagers queued
froe
D
Feudal Age
12:29
vs 10:44
btm 14%
Castle Age
20:18
vs 20:42
top 46%
Imperial Age
48:37
vs 36:44
btm 4%
eAPM
24
vs 31
btm 31%
First military
22:03
vs 13:39
btm 17%
▼
Slow Feudal Age at 12:29 — slower than 86% of analysed players on Oasis
▼
Slow Imperial Age at 48:37 — slower than 96% of analysed players on Oasis
▲
Town centers almost never idle — 20s across the first 20:18
Jermazor
D
Feudal Age
10:36
vs 10:44
top 46%
Castle Age
23:47
vs 20:42
btm 22%
Imperial Age
45:18
vs 36:44
btm 8%
eAPM
22
vs 31
btm 28%
First military
13:55
vs 13:39
btm 49%
▼
Slow Castle Age at 23:47 — slower than 78% of analysed players on Oasis
▼
Slow Imperial Age at 45:18 — slower than 92% of analysed players on Oasis
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 3:20 of the first 23:47 — keep villagers queued
jesper.eronen
D
Feudal Age
11:43
vs 10:44
btm 25%
Castle Age
23:31
vs 20:42
btm 24%
Imperial Age
36:24
vs 36:44
top 47%
eAPM
17
vs 31
btm 16%
First military
15:07
vs 13:39
btm 43%
▼
Slow Feudal Age at 11:43 — slower than 75% of analysed players on Oasis
▼
Slow Castle Age at 23:31 — slower than 76% of analysed players on Oasis
▼
Low eAPM (17) — busier hands win idle time back
▼
Town centers idle 6:11 of the first 23:31 — keep villagers queued