AoeStats
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Pilgrims

509038354Analyzed
4v4 RM · 8d ago on Sep 25, 2026· 32m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vikings · China
1320
+14
🇹🇼 Varangians · Taiwan
1293
+15
🇨🇳 Wu · China
1291
+15
🇨🇳 Persians · China
1279
+16
🇩🇰 Dravidians · Denmark
1354
-19
🇲🇽 Byzantines · Mexico
1267
-15
🇦🇺 Tatars · Australia
1234
-13
🇺🇾 Varangians · Uruguay
1233
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 1,644 12:57 18:02 — ⚔ Fish Boom FC into Towers
41 1,357 12:25 19:38 — ⚔ Fish Boom into M@A
32 1,053 11:59 18:29 29:35 ⛏ Fish Boom FC
21 705 13:03 22:02 — ⛏ Fish Boom FC
20 670 12:29 17:02 — ⛏ Fish Boom FC
14 451 — — — ⛏ Fish Boom
12 389 9:40 — — ⛏ Fish Boom into Fire Galleys
12 400 12:26 — — ⚔ Fish Boom into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
13,055 13,625 6,060 450 33,190 40,023
8,200 9,400 3,155 1,400 22,155 26,168
9,020 8,500 1,925 1,420 20,865 22,332
8,450 6,210 1,230 1,025 16,915 21,036
2,925 3,710 720 1,685 9,040 8,270
1,950 4,325 1,200 100 7,575 8,694
1,820 2,560 50 325 4,755 5,195
1,400 812 50 100 2,362 2,325
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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