AoeStats
← ajanderson120

African Clearing

510780323Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 52m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Aztecs · Canada
1181
+14
🇹🇷 Cumans · Türkiye
1157
+15
🇺🇸 Danes · United States
1139
+16
🇮🇩 Chinese · Indonesia
1114
+18
🇧🇷 Persians · Brazil
1157
-16
🇧🇷 Teutons · Brazil
1156
-16
🇨🇳 Cumans · China
1141
-16
🇨🇳 Ethiopians · China
1113
-15
Player eAPM Actions Feudal Castle Imperial Opening
49 2,580 15:22 29:00 35:38 ⛏ Fish Boom
44 2,282 13:08 23:07 42:06 ⚔ Scout Rush
30 1,586 11:34 25:40 51:07 ⚔ Scout Rush
29 1,489 14:48 18:58 46:07 ⛏ Fast Castle
28 1,456 11:41 25:09 39:43 ⚔ Scout Rush
26 1,379 12:52 21:09 48:50 ⛏ Fast Castle
25 1,312 12:48 26:47 38:07 ⚔ Scout Rush
17 902 13:32 24:18 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,470 26,455 11,805 3,000 56,730 64,651
21,110 22,705 6,225 2,285 52,325 56,608
33,335 11,164 6,295 1,500 52,294 58,653
21,690 17,943 9,695 2,590 51,918 58,247
20,920 15,094 9,085 2,280 47,379 53,871
16,650 9,525 7,710 2,475 36,360 40,705
14,565 8,875 6,295 600 30,335 31,352
9,570 11,390 1,460 1,305 23,725 28,979
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.