AoeStats
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Black Forest

510005265Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 38m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Aztecs · Germany
1299
+14
🇨🇳 Burgundians · China
1289
+14
🇦🇷 Britons · Argentina
1286
+14
🇫🇷 Armenians · France
1233
+16
🇺🇸 Britons · United States
1412
-20
🇧🇷 Malay · Brazil
1373
-19
🇺🇸 Koreans · United States
1210
-13
🇺🇸 Danes · United States
1000
-24
Player eAPM Actions Feudal Castle Imperial Opening
34 1,288 10:49 14:27 25:25 ⛏ Fast Castle
33 1,267 11:47 16:51 34:29 ⛏ Fast Castle
31 1,189 13:10 22:21 37:20 ⚔ Archer Rush
27 1,019 11:57 18:42 35:52 ⛏ Fast Castle
25 972 11:27 15:06 30:51 ⛏ Fast Castle
24 900 11:53 17:38 32:05 ⛏ Fast Castle
17 645 12:16 16:52 — ⛏ Fast Castle
15 568 10:28 15:07 29:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,370 18,975 13,075 450 52,870 67,288
20,055 16,935 6,990 1,350 45,330 54,448
17,960 12,540 11,200 2,950 44,650 55,603
21,045 12,400 6,205 3,650 43,300 52,252
13,060 10,096 3,640 3,100 29,896 31,467
10,200 11,068 7,160 300 28,728 37,186
10,550 10,603 2,800 2,965 26,918 31,748
6,350 6,657 1,205 1,345 15,557 17,063
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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