AoeStats
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Arena

510752456Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 40m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Khmer · China
1361
+9
🇸🇬 Burgundians · Singapore
1312
+11
🇹🇼 Mongols · Taiwan
1285
+12
🇨🇳 Teutons · China
1150
+17
🇨🇳 Khmer · China
1222
-13
🇨🇳 Saracens · China
1203
-13
🇹🇼 Danes · Taiwan
1195
-12
🇨🇳 Tupi · China
1151
-11
Player eAPM Actions Feudal Castle Imperial Opening
65 2,664 9:55 13:58 33:30 ⛏ Fast Castle
52 2,131 10:36 14:11 33:16 ⛏ Fast Castle
50 2,037 10:37 15:53 32:42 ⛏ Fast Castle
47 1,928 9:46 13:39 29:37 ⛏ Fast Castle
40 1,641 10:31 13:18 31:24 ⛏ Fast Castle
34 1,373 10:59 15:33 32:14 ⛏ Fast Castle
32 1,305 10:03 14:03 28:02 ⛏ Fast Castle
30 1,216 10:45 14:50 28:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,840 13,270 16,945 2,150 58,205 68,167
16,325 24,595 12,635 1,700 55,255 63,941
20,310 15,235 10,835 2,770 49,150 53,677
16,170 18,380 8,080 2,350 44,980 55,319
17,155 10,690 8,015 3,520 39,380 45,705
13,790 6,965 4,920 1,400 27,075 29,108
9,675 9,725 4,510 1,875 25,785 27,589
9,375 9,985 3,180 1,545 24,085 25,867
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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