AoeStats
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Black Forest

509603676Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 40m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇹 Spanish · Portugal
855
+5
🇵🇰 Hindustanis · Pakistan
855
+5
🇹🇷 Franks · Türkiye
748
+9
🇫🇷 Bohemians · France
740
+8
🇵🇹 Franks · Portugal
666
-9
🇫🇷 Huns · France
557
-6
🇩🇪 Danes · Germany
531
-6
🇺🇸 Japanese · United States
524
-6
Player eAPM Actions Feudal Castle Imperial Opening
24 970 9:17 18:19 29:14 ⛏ Fast Castle
15 620 12:34 22:30 35:04 ⛏ Fast Castle
14 577 10:24 19:59 31:00 ⛏ Fast Castle
14 550 12:53 23:15 37:56 ⛏ Fast Castle
12 489 13:45 17:39 31:45 ⛏ Fast Castle
11 438 13:29 20:24 35:31 ⛏ Fast Castle
11 460 13:16 21:31 37:53 ⛏ Fast Castle
8 322 12:09 26:22 38:13 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
17,315 8,838 12,345 2,800 41,298 45,305
14,820 15,700 9,140 950 40,610 55,498
13,220 15,015 8,215 1,935 38,385 43,085
13,545 10,890 4,040 1,840 30,315 37,121
13,625 7,653 4,140 2,800 28,218 35,942
12,850 8,984 4,665 935 27,434 34,455
9,825 10,101 3,675 905 24,506 29,568
9,595 7,618 3,295 850 21,358 24,300
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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