AoeStats
← Isaiahtoth43

Oasis

507630096Analyzed
2v2 RM · 12d ago on Sep 19, 2026· 60m 41s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Mapuche · Chile
675
+18
🇧🇷 Italians · Brazil
607
+20
🇺🇸 Saracens · United States
716
-19
🇺🇸 Celts · United States
700
-19
Compared against 78,104 analysed team-game players on Oasis.
patitocarlos C
Feudal Age 13:31 vs 10:44
btm 6%
Castle Age 20:46 vs 20:42
btm 49%
Imperial Age 35:16 vs 36:44
top 37%
eAPM 24 vs 31
btm 31%
First military 20:47 vs 13:39
btm 20%
▼ Slow Feudal Age at 13:31 — slower than 94% of analysed players on Oasis
▼ Town centers idle 3:51 of the first 20:46 — keep villagers queued
Med D
Feudal Age 12:25 vs 10:44
btm 14%
Castle Age 24:36 vs 20:42
btm 17%
Imperial Age 39:31 vs 36:44
btm 29%
eAPM 12 vs 31
btm 6%
First military 14:28 vs 13:39
btm 46%
▼ Slow Feudal Age at 12:25 — slower than 86% of analysed players on Oasis
▼ Slow Castle Age at 24:36 — slower than 83% of analysed players on Oasis
▼ Low eAPM (12) — busier hands win idle time back
▼ Town centers idle 4:28 of the first 24:36 — keep villagers queued
BingBongBoi C
Feudal Age 11:03 vs 10:44
btm 41%
Castle Age 19:43 vs 20:42
top 41%
Imperial Age 38:45 vs 36:44
btm 35%
eAPM 27 vs 31
btm 41%
First military 21:43 vs 13:39
btm 18%
▲ Town centers almost never idle — 8s across the first 19:43
Isaiahtoth43 D
Feudal Age 17:06 vs 10:44
btm 1%
Castle Age 34:07 vs 20:42
btm 1%
Imperial Age — vs 36:44
btm 0%
eAPM 9 vs 31
btm 3%
First military 26:23 vs 13:39
btm 8%
▼ Slow Feudal Age at 17:06 — slower than 99% of analysed players on Oasis
▼ Slow Castle Age at 34:07 — slower than 99% of analysed players on Oasis
▼ Low eAPM (9) — busier hands win idle time back
▼ Loom after the Feudal click (17:07) — usually safest before it
▼ First military only at 26:23 (Militia) — later than 92% of analysed players on Oasis
▼ Town centers idle 14:17 of the first 34:07 — keep villagers queued
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