Arena
506239944Analyzed2v2 RM
·
19d ago on Sep 12, 2026·
74m 18s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 534,222 analysed team-game players on Arena.
Saveiro 92'
C
Feudal Age
11:12
vs 10:55
btm 38%
Castle Age
20:51
vs 16:03
btm 14%
Imperial Age
30:19
vs 32:17
top 32%
eAPM
14
vs 27
btm 11%
First military
29:26
vs 18:52
btm 6%
▼
Slow Castle Age at 20:51 — slower than 86% of analysed players on Arena
▼
Low eAPM (14) — busier hands win idle time back
▼
First military only at 29:26 (Hussite Wagon) — later than 94% of analysed players on Arena
Tanguito8934
C
Feudal Age
10:20
vs 10:55
top 24%
Castle Age
18:52
vs 16:03
btm 23%
Imperial Age
39:41
vs 32:17
btm 10%
eAPM
21
vs 27
btm 31%
First military
19:31
vs 18:52
btm 45%
▲
Fast Feudal Age at 10:20 — faster than 76% of analysed players on Arena
▼
Slow Castle Age at 18:52 — slower than 77% of analysed players on Arena
▼
Slow Imperial Age at 39:41 — slower than 90% of analysed players on Arena
▼
Loom after the Feudal click (8:11) — usually safest before it
▲
Town centers almost never idle — 2s across the first 18:52
sadsciencee
C
Feudal Age
10:16
vs 10:55
top 22%
Castle Age
16:22
vs 16:03
btm 45%
Imperial Age
40:45
vs 32:17
btm 8%
eAPM
19
vs 27
btm 25%
First military
16:48
vs 18:52
top 31%
▲
Fast Feudal Age at 10:16 — faster than 78% of analysed players on Arena
▼
Slow Imperial Age at 40:45 — slower than 92% of analysed players on Arena
▼
Low eAPM (19) — busier hands win idle time back
oddswill
D
Feudal Age
11:24
vs 10:55
btm 31%
Castle Age
19:35
vs 16:03
btm 19%
Imperial Age
48:59
vs 32:17
btm 1%
eAPM
14
vs 27
btm 11%
First military
18:42
vs 18:52
top 49%
▼
Slow Castle Age at 19:35 — slower than 81% of analysed players on Arena
▼
Slow Imperial Age at 48:59 — slower than 99% of analysed players on Arena
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 3:05 of the first 19:35 — keep villagers queued