MegaRandom
504490845Analyzed2v2 RM
·
26d ago on Sep 5, 2026·
26m 34s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 148,878 analysed team-game players on MegaRandom.
Yop
B
Feudal Age
11:49
vs 11:14
btm 36%
Castle Age
16:10
vs 20:18
top 14%
Imperial Age
—
vs 37:21
btm 0%
eAPM
20
vs 28
btm 28%
First military
16:59
vs 14:32
btm 35%
▲
Fast Castle Age at 16:10 — faster than 86% of analysed players on MegaRandom
▲
Town centers almost never idle — 34s across the first 16:10
Khan-O-pi
B
Feudal Age
11:49
vs 11:14
btm 36%
Castle Age
18:57
vs 20:18
top 38%
Imperial Age
—
vs 37:21
btm 0%
eAPM
25
vs 28
btm 44%
First military
15:03
vs 14:32
btm 47%
YellowDOG
A
Feudal Age
10:23
vs 11:14
top 29%
Castle Age
22:59
vs 20:18
btm 27%
Imperial Age
—
vs 37:21
btm 0%
eAPM
51
vs 28
top 11%
First military
12:20
vs 14:32
top 33%
▲
Fast Feudal Age at 10:23 — faster than 71% of analysed players on MegaRandom
▲
High eAPM (51) — top quarter of analysed players
金正恩
D
Feudal Age
—
vs 11:14
btm 0%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
1
vs 28
btm 1%
▼
Low eAPM (1) — busier hands win idle time back
▼
Town centers idle 24:29 of the first 26:34 — keep villagers queued