MegaRandom
507358094Analyzed4v4 RM
·
13d ago on Sep 17, 2026·
43m 55s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 146,366 analysed team-game players on MegaRandom.
{ BP } Käpt`n Iglo
S
Feudal Age
8:31
vs 11:14
top 2%
Castle Age
24:45
vs 20:18
btm 16%
Imperial Age
28:03
vs 37:21
top 2%
eAPM
54
vs 28
top 8%
First military
9:32
vs 14:32
top 6%
▲
Fast Feudal Age at 8:31 — faster than 98% of analysed players on MegaRandom
▼
Slow Castle Age at 24:45 — slower than 84% of analysed players on MegaRandom
▲
Fast Imperial Age at 28:03 — faster than 98% of analysed players on MegaRandom
▲
High eAPM (54) — top quarter of analysed players
▲
Early military at 9:32 (Scout Cavalry) — earlier than 94% of analysed players on MegaRandom
▲
Town centers almost never idle — 1s across the first 24:45
Schantiiniiii
B
Feudal Age
9:08
vs 11:14
top 7%
Castle Age
23:29
vs 20:18
btm 23%
Imperial Age
41:37
vs 37:21
btm 23%
eAPM
40
vs 28
top 25%
First military
10:22
vs 14:32
top 13%
▲
Fast Feudal Age at 9:08 — faster than 93% of analysed players on MegaRandom
▼
Slow Castle Age at 23:29 — slower than 77% of analysed players on MegaRandom
▼
Slow Imperial Age at 41:37 — slower than 77% of analysed players on MegaRandom
▲
High eAPM (40) — top quarter of analysed players
▲
Early military at 10:22 (Scout Cavalry) — earlier than 87% of analysed players on MegaRandom
Serxer
B
Feudal Age
9:47
vs 11:14
top 16%
Castle Age
23:45
vs 20:18
btm 21%
Imperial Age
—
vs 37:21
btm 0%
eAPM
36
vs 28
top 31%
▲
Fast Feudal Age at 9:47 — faster than 84% of analysed players on MegaRandom
▼
Slow Castle Age at 23:45 — slower than 79% of analysed players on MegaRandom
▼
Town centers idle 8:57 of the first 23:45 — keep villagers queued
DeadForGlory
A
Feudal Age
9:17
vs 11:14
top 8%
Castle Age
24:38
vs 20:18
btm 16%
Imperial Age
—
vs 37:21
btm 0%
eAPM
38
vs 28
top 28%
First military
10:11
vs 14:32
top 11%
▲
Fast Feudal Age at 9:17 — faster than 92% of analysed players on MegaRandom
▼
Slow Castle Age at 24:38 — slower than 84% of analysed players on MegaRandom
▲
Early military at 10:11 (Scout Cavalry) — earlier than 89% of analysed players on MegaRandom
▲
Town centers almost never idle — 1s across the first 24:38
Mr Greed
B
Feudal Age
9:45
vs 11:14
top 16%
Castle Age
25:14
vs 20:18
btm 13%
Imperial Age
38:03
vs 37:21
btm 45%
eAPM
62
vs 28
top 4%
First military
10:38
vs 14:32
top 16%
▲
Fast Feudal Age at 9:45 — faster than 84% of analysed players on MegaRandom
▼
Slow Castle Age at 25:14 — slower than 87% of analysed players on MegaRandom
▲
High eAPM (62) — top quarter of analysed players
▲
Early military at 10:38 (Demolition Raft) — earlier than 84% of analysed players on MegaRandom
Crouch
A
Feudal Age
8:33
vs 11:14
top 2%
Castle Age
23:07
vs 20:18
btm 26%
Imperial Age
35:31
vs 37:21
top 36%
eAPM
45
vs 28
top 17%
First military
9:32
vs 14:32
top 6%
▲
Fast Feudal Age at 8:33 — faster than 98% of analysed players on MegaRandom
▲
High eAPM (45) — top quarter of analysed players
▲
Early military at 9:32 (Scout Cavalry) — earlier than 94% of analysed players on MegaRandom
Rv
A
Feudal Age
8:28
vs 11:14
top 2%
Castle Age
23:29
vs 20:18
btm 23%
Imperial Age
39:59
vs 37:21
btm 32%
eAPM
58
vs 28
top 6%
First military
9:32
vs 14:32
top 6%
▲
Fast Feudal Age at 8:28 — faster than 98% of analysed players on MegaRandom
▼
Slow Castle Age at 23:29 — slower than 77% of analysed players on MegaRandom
▲
High eAPM (58) — top quarter of analysed players
▲
Early military at 9:32 (Archer) — earlier than 94% of analysed players on MegaRandom
▲
Town centers almost never idle — 1s across the first 23:29
Bz_青红
A
Feudal Age
8:36
vs 11:14
top 2%
Castle Age
19:05
vs 20:18
top 39%
Imperial Age
40:33
vs 37:21
btm 28%
eAPM
43
vs 28
top 20%
First military
9:24
vs 14:32
top 5%
▲
Fast Feudal Age at 8:36 — faster than 98% of analysed players on MegaRandom
▲
High eAPM (43) — top quarter of analysed players
▲
Early military at 9:24 (Scout Cavalry) — earlier than 95% of analysed players on MegaRandom
▲
Town centers almost never idle — 5s across the first 19:05