AoeStats
← Schantiiniiii

MegaRandom

507355370Analyzed
4v4 RM · 13d ago on Sep 17, 2026· 22m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Celts · Chile
1679
+13
🇨🇱 Teutons · Chile
1660
+14
🇨🇱 Maya · Chile
1638
+15
1605
+16
🇩🇪 Malay · Germany
1676
-16
🇨🇭 Bengalis · Switzerland
1648
-16
🇩🇪 Vietnamese · Germany
1571
-13
🇩🇪 Berbers · Germany
1563
-13
Compared against 147,812 analysed team-game players on MegaRandom.
{ BP } Käpt`n Iglo S
Feudal Age 8:31 vs 11:14
top 2%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 52 vs 28
top 9%
First military 7:50 vs 14:32
top 2%
▲ Fast Feudal Age at 8:31 — faster than 98% of analysed players on MegaRandom
▲ High eAPM (52) — top quarter of analysed players
▲ Early military at 7:50 (Militia) — earlier than 98% of analysed players on MegaRandom
▲ Town centers almost never idle — 1s across the first 22:19
Schantiiniiii S
Feudal Age 7:48 vs 11:14
top 0%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 46 vs 28
top 16%
First military 8:57 vs 14:32
top 4%
▲ Fast Feudal Age at 7:48 — faster than 100% of analysed players on MegaRandom
▲ High eAPM (46) — top quarter of analysed players
▲ Early military at 8:57 (Scout Cavalry) — earlier than 96% of analysed players on MegaRandom
▲ Town centers almost never idle — 36s across the first 22:19
DeadForGlory S
Feudal Age 8:30 vs 11:14
top 2%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 43 vs 28
top 20%
First military 9:20 vs 14:32
top 5%
▲ Fast Feudal Age at 8:30 — faster than 98% of analysed players on MegaRandom
▲ High eAPM (43) — top quarter of analysed players
▲ Early military at 9:20 (Scout Cavalry) — earlier than 95% of analysed players on MegaRandom
▲ Town centers almost never idle — 2s across the first 22:19
Serxer S
Feudal Age 9:43 vs 11:14
top 15%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 52 vs 28
top 9%
First military 10:39 vs 14:32
top 16%
▲ Fast Feudal Age at 9:43 — faster than 85% of analysed players on MegaRandom
▲ High eAPM (52) — top quarter of analysed players
▲ Early military at 10:39 (Archer) — earlier than 84% of analysed players on MegaRandom
▼ Town centers idle 3:47 of the first 22:19 — keep villagers queued
[CL] Guatona, Guatona qla fea S
Feudal Age 8:41 vs 11:14
top 3%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 67 vs 28
top 3%
First military 9:45 vs 14:32
top 7%
▲ Fast Feudal Age at 8:41 — faster than 97% of analysed players on MegaRandom
▲ High eAPM (67) — top quarter of analysed players
▲ Early military at 9:45 (Archer) — earlier than 93% of analysed players on MegaRandom
▲ Town centers almost never idle — 2s across the first 22:19
[CL] FARFANA A
Feudal Age 7:54 vs 11:14
top 1%
Castle Age 21:57 vs 20:18
btm 35%
Imperial Age — vs 37:21
btm 0%
eAPM 50 vs 28
top 12%
First military 8:56 vs 14:32
top 4%
▲ Fast Feudal Age at 7:54 — faster than 99% of analysed players on MegaRandom
▲ High eAPM (50) — top quarter of analysed players
▲ Early military at 8:56 (Scout Cavalry) — earlier than 96% of analysed players on MegaRandom
▲ Town centers almost never idle — 1s across the first 21:57
[CL] Sebag S
Feudal Age 8:49 vs 11:14
top 4%
Castle Age 21:32 vs 20:18
btm 39%
Imperial Age — vs 37:21
btm 0%
eAPM 75 vs 28
top 1%
First military 10:04 vs 14:32
top 10%
▲ Fast Feudal Age at 8:49 — faster than 96% of analysed players on MegaRandom
▲ High eAPM (75) — top quarter of analysed players
▲ Early military at 10:04 (Scout Cavalry) — earlier than 90% of analysed players on MegaRandom
▲ Town centers almost never idle — 5s across the first 21:32
[CL] TheCobra S
Feudal Age 8:34 vs 11:14
top 2%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 57 vs 28
top 6%
First military 9:39 vs 14:32
top 7%
▲ Fast Feudal Age at 8:34 — faster than 98% of analysed players on MegaRandom
▲ High eAPM (57) — top quarter of analysed players
▲ Early military at 9:39 (Archer) — earlier than 93% of analysed players on MegaRandom
▲ Town centers almost never idle — 3s across the first 22:19
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