Arabia
510161956Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
37m 25s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Because I Got High's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
Because I Got High
S
Feudal Age
8:55
vs 9:49
top 14%
Castle Age
16:45
vs 21:49
top 6%
Imperial Age
31:47
vs 38:58
top 3%
eAPM
56
vs 39
top 20%
First military
16:43
vs 10:33
btm 11%
▲
Fast Feudal Age at 8:55 — faster than 86% of analysed players on Arabia
▲
Fast Castle Age at 16:45 — faster than 94% of analysed players on Arabia
▲
Fast Imperial Age at 31:47 — faster than 97% of analysed players on Arabia
▲
High eAPM (56) — top quarter of analysed players
▼
First military only at 16:43 (Spearman) — later than 89% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 16:44
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A
Feudal Age
9:47
vs 9:49
top 48%
Castle Age
19:04
vs 21:49
top 14%
Imperial Age
35:37
vs 38:58
top 20%
eAPM
43
vs 39
top 41%
First military
9:53
vs 10:33
top 35%
▲
Fast Castle Age at 19:04 — faster than 86% of analysed players on Arabia
▲
Fast Imperial Age at 35:37 — faster than 80% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 19:04