AoeStats
← Because I Got High

Migration

510154302Analyzed
1v1 RM · 2d ago on Sep 29, 2026· 50m 17s· 2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Wu · Argentina
1257
+15
🇦🇷 Varangians · Argentina
1241
-15

Win probability

Because I Got High's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 50,100 analysed 1v1 players on Migration.
Because I Got High A
Feudal Age 9:55 vs 11:47
top 5%
Castle Age 20:38 vs 19:42
btm 40%
Imperial Age 41:29 vs 35:33
btm 17%
eAPM 56 vs 24
top 8%
First military 7:14 vs 11:01
top 9%
▲ Fast Feudal Age at 9:55 — faster than 95% of analysed players on Migration
▼ Slow Imperial Age at 41:29 — slower than 83% of analysed players on Migration
▲ High eAPM (56) — top quarter of analysed players
▲ Early military at 7:14 (Transport Ship) — earlier than 91% of analysed players on Migration
▲ Town centers almost never idle — 0s across the first 20:38
pepelui_gg A
Feudal Age 12:32 vs 11:47
btm 29%
Castle Age 16:23 vs 19:42
top 13%
Imperial Age 33:00 vs 35:33
top 31%
eAPM 35 vs 24
top 27%
First military 13:51 vs 11:01
btm 17%
▲ Fast Castle Age at 16:23 — faster than 87% of analysed players on Migration
▼ Loom after the Feudal click (14:48) — usually safest before it
▲ Town centers almost never idle — 1s across the first 16:23
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