AoeStats
← prontoelpibe

Socotra

506006593Analyzed
4v4 RM · 20d ago on Sep 12, 2026· 21m 40s· 8 players
Game mode
Random Map
Map size
148×148
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Slavs · China
607
+11
🇵🇪 Persians · Peru
606
+11
🇺🇸 Maya · United States
590
+11
🇺🇾 Celts · Uruguay
503
+14
🇸🇬 Huns · Singapore
544
-14
🇺🇸 Dravidians · United States
474
-11
🇺🇸 Bulgarians · United States
471
-11
🇨🇳 Chinese · China
460
-11
Compared against 52,814 analysed team-game players on Socotra.
vwSUBLiMiNALwv D
Feudal Age 12:11 vs 10:50
btm 24%
Castle Age — vs 23:41
btm 0%
Imperial Age — vs 39:38
btm 0%
eAPM 7 vs 34
btm 2%
First military 18:29 vs 11:48
btm 13%
▼ Slow Feudal Age at 12:11 — slower than 76% of analysed players on Socotra
▼ Low eAPM (7) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 18:29 (Archer) — later than 87% of analysed players on Socotra
▼ Town centers idle 8:40 of the first 21:40 — keep villagers queued
bookingtenoone D
Feudal Age 13:56 vs 10:50
btm 9%
Castle Age — vs 23:41
btm 0%
Imperial Age — vs 39:38
btm 0%
eAPM 7 vs 34
btm 2%
▼ Slow Feudal Age at 13:56 — slower than 91% of analysed players on Socotra
▼ Low eAPM (7) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 45s across the first 21:40
Elite Savage D
Feudal Age — vs 10:50
btm 0%
Castle Age — vs 23:41
btm 0%
Imperial Age — vs 39:38
btm 0%
eAPM 0 vs 34
btm 0%
▼ Low eAPM (0) — busier hands win idle time back
Soldaris D
Feudal Age 11:16 vs 10:50
btm 40%
Castle Age — vs 23:41
btm 0%
Imperial Age — vs 39:38
btm 0%
eAPM 10 vs 34
btm 5%
▼ Low eAPM (10) — busier hands win idle time back
▼ Town centers idle 7:25 of the first 21:40 — keep villagers queued
Gehoee31 C
Feudal Age 9:51 vs 10:50
top 27%
Castle Age — vs 23:41
btm 0%
Imperial Age — vs 39:38
btm 0%
eAPM 12 vs 34
btm 6%
First military 13:06 vs 11:48
btm 36%
▲ Fast Feudal Age at 9:51 — faster than 73% of analysed players on Socotra
▼ Low eAPM (12) — busier hands win idle time back
musoq B
Feudal Age 10:55 vs 10:50
btm 48%
Castle Age 19:43 vs 23:41
top 15%
Imperial Age — vs 39:38
btm 0%
eAPM 10 vs 34
btm 5%
First military 19:52 vs 11:48
btm 10%
▲ Fast Castle Age at 19:43 — faster than 85% of analysed players on Socotra
▼ Low eAPM (10) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 19:52 (Skirmisher) — later than 90% of analysed players on Socotra
▲ Town centers almost never idle — 2s across the first 19:43
prontoelpibe C
Feudal Age 12:45 vs 10:50
btm 17%
Castle Age 20:52 vs 23:41
top 22%
Imperial Age — vs 39:38
btm 0%
eAPM 13 vs 34
btm 8%
▼ Slow Feudal Age at 12:45 — slower than 83% of analysed players on Socotra
▲ Fast Castle Age at 20:52 — faster than 78% of analysed players on Socotra
▼ Low eAPM (13) — busier hands win idle time back
▼ Town centers idle 5:12 of the first 20:52 — keep villagers queued
464408627 D
Feudal Age 13:02 vs 10:50
btm 14%
Castle Age — vs 23:41
btm 0%
Imperial Age — vs 39:38
btm 0%
eAPM 15 vs 34
btm 11%
First military 11:08 vs 11:48
top 40%
▼ Slow Feudal Age at 13:02 — slower than 86% of analysed players on Socotra
▼ Low eAPM (15) — busier hands win idle time back
▲ Town centers almost never idle — 9s across the first 21:40
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