Socotra
506006593Analyzed4v4 RM
·
20d ago on Sep 12, 2026·
21m 40s·
8 players
Game mode
Random Map
Map size
148×148
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 52,814 analysed team-game players on Socotra.
vwSUBLiMiNALwv
D
Feudal Age
12:11
vs 10:50
btm 24%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
7
vs 34
btm 2%
First military
18:29
vs 11:48
btm 13%
▼
Slow Feudal Age at 12:11 — slower than 76% of analysed players on Socotra
▼
Low eAPM (7) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 18:29 (Archer) — later than 87% of analysed players on Socotra
▼
Town centers idle 8:40 of the first 21:40 — keep villagers queued
bookingtenoone
D
Feudal Age
13:56
vs 10:50
btm 9%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
7
vs 34
btm 2%
▼
Slow Feudal Age at 13:56 — slower than 91% of analysed players on Socotra
▼
Low eAPM (7) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 45s across the first 21:40
Elite Savage
D
Feudal Age
—
vs 10:50
btm 0%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
0
vs 34
btm 0%
▼
Low eAPM (0) — busier hands win idle time back
Soldaris
D
Feudal Age
11:16
vs 10:50
btm 40%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
10
vs 34
btm 5%
▼
Low eAPM (10) — busier hands win idle time back
▼
Town centers idle 7:25 of the first 21:40 — keep villagers queued
Gehoee31
C
Feudal Age
9:51
vs 10:50
top 27%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
12
vs 34
btm 6%
First military
13:06
vs 11:48
btm 36%
▲
Fast Feudal Age at 9:51 — faster than 73% of analysed players on Socotra
▼
Low eAPM (12) — busier hands win idle time back
musoq
B
Feudal Age
10:55
vs 10:50
btm 48%
Castle Age
19:43
vs 23:41
top 15%
Imperial Age
—
vs 39:38
btm 0%
eAPM
10
vs 34
btm 5%
First military
19:52
vs 11:48
btm 10%
▲
Fast Castle Age at 19:43 — faster than 85% of analysed players on Socotra
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 19:52 (Skirmisher) — later than 90% of analysed players on Socotra
▲
Town centers almost never idle — 2s across the first 19:43
prontoelpibe
C
Feudal Age
12:45
vs 10:50
btm 17%
Castle Age
20:52
vs 23:41
top 22%
Imperial Age
—
vs 39:38
btm 0%
eAPM
13
vs 34
btm 8%
▼
Slow Feudal Age at 12:45 — slower than 83% of analysed players on Socotra
▲
Fast Castle Age at 20:52 — faster than 78% of analysed players on Socotra
▼
Low eAPM (13) — busier hands win idle time back
▼
Town centers idle 5:12 of the first 20:52 — keep villagers queued
464408627
D
Feudal Age
13:02
vs 10:50
btm 14%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
15
vs 34
btm 11%
First military
11:08
vs 11:48
top 40%
▼
Slow Feudal Age at 13:02 — slower than 86% of analysed players on Socotra
▼
Low eAPM (15) — busier hands win idle time back
▲
Town centers almost never idle — 9s across the first 21:40