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Coastal Forest

510452880Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 78m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Celts · Brazil
843
+15
🇧🇷 Khmer · Brazil
842
+15
🇧🇷 Bohemians · Brazil
833
+15
🇧🇷 Saxons · Brazil
822
+16
🇨🇳 Mongols · China
855
-16
🇨🇱 Koreans · Chile
830
-16
🇧🇷 Goths · Brazil
803
-15
🇧🇷 Chinese · Brazil
784
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 3,849 14:10 19:21 44:01 ⛏ Fast Castle
42 3,288 12:05 16:42 39:23 ⛏ Fast Castle
32 2,534 12:16 18:55 36:08 ⚔ FC into Skirms
25 1,955 11:29 20:43 46:29 ⚔ FC into Scouts
25 1,933 13:00 16:36 35:32 ⛏ Fast Castle
23 1,831 11:55 16:10 36:39 ⛏ Fast Castle
18 1,427 11:23 26:12 32:35 ⛏ Fast Castle
10 824 11:37 20:17 29:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,280 43,176 33,950 4,905 115,311 145,152
30,920 38,825 27,440 8,380 105,565 132,950
17,565 48,655 32,310 4,750 103,280 106,857
41,205 36,653 19,510 1,600 98,968 115,011
18,425 37,010 26,140 2,220 83,795 111,665
34,545 16,985 20,410 3,650 75,590 111,806
25,665 28,790 16,990 3,160 74,605 82,420
15,740 33,662 18,170 3,920 71,492 85,929
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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