AoeStats
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Lombardia

509816133Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 46m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1444
+15
🇵🇪 Mongols · Peru
1438
+15
🇺🇸 Chinese · United States
1388
+17
🇹🇼 Britons · Taiwan
1381
+18
🇦🇷 Franks · Argentina
1469
-18
🇦🇷 Mongols · Argentina
1416
-16
🇦🇷 Armenians · Argentina
1403
-16
🇦🇷 Spanish · Argentina
1384
-15
Player eAPM Actions Feudal Castle Imperial Opening
54 2,527 11:04 15:10 28:34 ⛏ Fast Castle
52 2,439 14:05 18:01 32:17 ⛏ Fast Castle
52 2,417 9:07 23:01 37:26 ⚔ Archer Rush
50 2,331 10:31 14:33 37:55 ⛏ Fast Castle
45 2,108 10:33 18:36 33:03 ⛏ Fast Castle
40 1,892 13:01 27:47 37:52 ⚔ Drush FC
36 1,670 11:15 15:38 39:05 ⛏ Fast Castle
33 1,561 8:16 24:16 42:23 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
29,695 13,428 13,900 5,650 62,673 69,356
19,080 19,302 11,870 2,300 52,552 56,703
22,955 10,581 14,370 1,430 49,336 51,339
12,600 15,124 9,720 3,230 40,674 50,309
15,000 14,423 8,080 2,900 40,403 47,055
15,010 11,919 6,540 1,715 35,184 35,494
15,820 12,300 3,310 735 32,165 37,127
11,340 8,709 6,065 4,390 30,504 33,459
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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