Arabia
506067892Analyzed1v1 RM
·
19d ago on Sep 12, 2026·
64m 59s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
viljelia's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
viljelia
D
Feudal Age
10:12
vs 9:49
btm 38%
Castle Age
23:03
vs 21:49
btm 32%
Imperial Age
44:36
vs 38:58
btm 14%
eAPM
21
vs 39
btm 14%
First military
8:36
vs 10:33
top 16%
▼
Slow Imperial Age at 44:36 — slower than 86% of analysed players on Arabia
▼
Low eAPM (21) — busier hands win idle time back
▲
Early military at 8:36 (Militia) — earlier than 84% of analysed players on Arabia
▲
Town centers almost never idle — 14s across the first 23:03
Pet Wussy
D
Feudal Age
11:23
vs 9:49
btm 14%
Castle Age
23:14
vs 21:49
btm 30%
Imperial Age
48:04
vs 38:58
btm 6%
eAPM
27
vs 39
btm 25%
First military
11:34
vs 10:33
btm 34%
▼
Slow Feudal Age at 11:23 — slower than 86% of analysed players on Arabia
▼
Slow Imperial Age at 48:04 — slower than 94% of analysed players on Arabia
▼
Low eAPM (27) — busier hands win idle time back
▼
Loom after the Feudal click (12:06) — usually safest before it
▼
Town centers idle 3:24 of the first 23:14 — keep villagers queued